Great Ideas Can't Save Weak Game Design

00:00 - Intro 00:48 - First Impressions - Gameplay Loops 02:13 - How Mario & Sonic Teach the Player 04:00 - The Core Experience of Hovershot 05:14 - Simulation vs. Designed Games 06:34 - Enemy Design and Mechanics 11:43 - Developer's Intentions 13:08 - Discovery vs. Intentional Learning in Design 16:19 - Teaching Physics-Based Movement 19:57 - Community Feedback & Final Thoughts Buy me a coffee: https://buymeacoffee.com/gamesovercoffee Patreon and GOQ Talk Podcast:   / gamesoverqualia   Play Hovershot: https://yaniv-levin.itch.io/hovershot Next Game "Space Cat Solitaire": https://store.steampowered.com/app/31... Submit your game to Games Over Qualia: https://forms.gle/PsCPRUEeU6zE5N8v5 Discord:   / discord   credit for the 3D model of Joe: https://www.atowersm.com/ Games Over Coffee Homepage: https://gamesover.coffee