The Pattern Destroying Indie Game Dreams
New indie devs often throw caution to the wind chasing their dream game and pursuing it for three years only for the crushing reality to set in. It happens time and time again. I want to break the cycle. Music: End Credits - Shin Megami Tensei IV Jelly Bean - Dylan Sitts Some Days Ago - Dylan Sitts Scootaloo - Jobii Dragon King - Jo Wandrini Purple Clouds - Sarah, the Illstrumentalist Chapters: 00:00 - Intro 00:32 - Madlad Randy 01:50 - Not the Exception 08:27 - The Ballad of Thomas Randall 09:02 - Righting The Ship

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Ex-Blizzard, EA, Sony Devs TRASH Hollow Knight Silksong Success, Other Game Devs Respond...

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Synthetic Man Reacts To "You're Wrong. Indie Games are Overrated. No, I'm Not Joking." By Peeb.

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Zeldalike Development | Combat

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is VR finally good now?

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I Just kept crawling and it just kept working - How I became a full time indie developer.

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I Made The Same Game In Different Engines

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The Real Reason Why Everyone is Hating AI

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Gameplay Loops Are Out, Chains Are In

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$5,976,843 Taken, 3 Years Developed, Zero Game Delivered, Lawsuits Filed, Creators Missing

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Undertale is a horribly made game

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What Sells on Steam: You Don't Need a Hook

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Portal 2 Speedrunners Missed This Obvious Skip for 7 Years

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Your game idea (probably) sucks

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How Two Developers Turned $57,138 Into Millions

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I Tried Making an RPG in 2 Weeks

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The Mattress Industry Is Built On Lies

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Rage Games and Unorthodox Game Design

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Why Video Games Cost So Much To Make

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Why 96% of Indie Games Fail

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