Getting Started Debugging on Linux (Steam Dev Days 2014)
Debugging on Linux can be initially intimidating for a developer accustomed to Visual Studio on Windows. This talk explains how to get comfortable debugging on Linux, including which debuggers Valve has found useful, how to get symbols and source code to show up, and how to confidently investigate typical bugs. In addition to C++ debugging some other Linux tools that are commonly needed by developers will be demonstrated. Speaker: Bruce Dawson (Valve) Slides (PDF): http://media.steampowered.com/apps/st... Slides (PowerPoint): http://media.steampowered.com/apps/st...

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Getting Started with Linux Game Development (Steam Dev Days 2014)

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Steamworks Features -- A Technical Overview (Steam Dev Days 2014)

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Beyond Porting: How Modern OpenGL Can Radically Reduce Driver Overhead (Steam Dev Days 2014)

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The Tragedy of systemd

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CppCon 2015: Greg Law " Give me 15 minutes & I'll change your view of GDB"

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The Steam Controller – Production, Programming, and What’s Next (Steam Dev Days 2014)

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Microsoft's Greed is Finally Backfiring

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Game Development with SDL 2.0 (Steam Dev Days 2014)

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Basics of the Linux Boot Process
!['Become a GDB Power User' - Greg Law [ ACCU 2016 ]](https://i.ytimg.com/vi/713ay4bZUrw/hqdefault.jpg?sqp=-oaymwE9CNACELwBSFryq4qpAy8IARUAAAAAGAElAADIQj0AgKJDeAHwAQH4Af4JgALQBYoCDAgAEAEYZSBjKEgwDw==&rs=AOn4CLBMRwGoXrExg5uy0F7_AYDWP0Yp7w)
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'Become a GDB Power User' - Greg Law [ ACCU 2016 ]

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Linux Runs the Entire World but Everyone Still Uses Windows

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Building the PERFECT Linux PC with Linus Torvalds

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An Introduction to Linux IPC Facilities

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CppCon 2018: Greg Law “Debugging Linux C++”

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Core dump Analysis for Linux Application Debugging Part1 www rulingminds com

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Introduction to Linux Kernel Crash Analysis - Alex Juncu

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Creator of C++: Bell Labs, Negative Overhead Abstraction, Mistakes | Bjarne Stroustrup

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Moving Your Games to OpenGL (Steam Dev Days 2014)

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Porting Games to Virtual Reality (Steam Dev Days 2014)

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