EVIL_E.WAD (Doom 1994 WAD / custom level)
WAD played: EVIL_E.WAD (aka HELLISH.WAD) WAD author: Ian Suhrstedt WAD release: April 1994 02:45 Red key 05:05 Yellow key 11:12 Blue key 05:21 Secret #1 07:36 Secret #2 07:45 Secret #3 09:41 Secret #4 WAD author's notes: "My first attempt! Notes on the level: 1. Try it first without any of the codes...you'll enjoy it more. 2. All of the monsters appear on all levels, so changing the skill levels won't help you there. 3. Most objects are there for a reason, i.e. location of secrets. 4. Level is compatible with deathmatch and co-op modes. 5. Look closely at the faces on the ship... Please give me feedback on anything you deem necessary. Thanks. Have fun!" FEATURED DOOM WADS PLAYLIST • Featured Doom WADs FULL APRIL 1994 WAD PLAYLIST - CUSTOM LEVELS • Doom - 1994 - April - WADs - custom levels... FULL APRIL 1994 WAD PLAYLIST - DEATHMATCH LEVELS WITH BOTS • Doom - 1994 - April - WADs - deathmatch w/... FULL APRIL 1994 WAD PLAYLIST - ID MAP EDITS • Doom - 1994 - April - WADs - id map edits ... FULL APRIL 1994 WAD PLAYLIST - COMPILATIONS • Doom - 1994 - April - WADs - compilations ... GENERAL INFO Preferred source ports: UZDoom (single player) Zandronum (deathmatch) Active mods in single player: Doom Voxel Mod by Cheello (for modernized look) Autoautosave v1.6.3 by m8f (for HUD sounds related to stats) Megamus by OkDoomer174 (for randomized Doom-related music) Flashlight++ v9.1 by generic_name_guy (for added immersion) Gearbox v0.7.3 by m8f (for weapon wheel) Active mods in deathmatch: TD Bots Mk2 v1.0 by TDRR (for slightly improved bots) Megamus by OkDoomer174 (for randomized Doom-related music) General disclaimer: -Goal is to showcase any and all playable WADs in a modernized fashion. -A playthrough will present 100% completion of all the levels inside a WAD. -Codes and/or WAD tinkering only if 100% completion is otherwise impossible. -Playthroughs are collected in chronological playlists by release month of the WADs. -Levels are played with a controller (8BitDo Ultimate Controller), freelook and autoaim. -Jumping and crouching are both disabled unless specifically required by the WAD. -Levels are played on "3 - Hurt Me Plenty" unless stated otherwise. -Deathmatch levels always contain 2 bots and a 10-frag limit. #doom #doomwad #doomwads #wads

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