NEVEREST.WAD (Doom 1994 WAD / custom level)
WAD played: NEVEREST.WAD WAD author: Mattias Widmark WAD release: April 1994 05:10 Blue key 04:36 Secret #1 04:45 Secret #2 05:55 Secret #3 09:53 Secret #4 10:30 Secret #5 10:30 Secret #6 11:55 Secret #7 Other WADs by this author: • AMBUSH.WAD (Doom 1994 WAD / custom level) Disclaimer: had to noclip into a small room with a cacodemon and a single health pick-up (which otherwise remained unreachable) to 100% the items on this map. WAD author's notes: "After quite a lot of late nights, I have finished my second level (after AMBUSH.WAD). This one is bigger... In short, it contains a lot of traps, including a few that YOU can set up for the enemy, many nice light-effects, and, if not careful, a rocket-heated race! Two skill-levels are implemented, as well as multiplayer and deathmatch. The level was created using DEU v5.0, and fixed up with BSP v1.1x (GO32-compiled version). Many greetings to their respective creators! Any comments are gratefully received. I will probably not change anything in this level, as I barely can save it without getting out of memory, but I will bear them in mind creating my next (?) level." FEATURED DOOM WADS PLAYLIST • Featured Doom WADs FULL APRIL 1994 WAD PLAYLIST - CUSTOM LEVELS • Doom - 1994 - April - WADs - custom levels... FULL APRIL 1994 WAD PLAYLIST - DEATHMATCH LEVELS WITH BOTS • Doom - 1994 - April - WADs - deathmatch w/... FULL APRIL 1994 WAD PLAYLIST - ID MAP EDITS • Doom - 1994 - April - WADs - id map edits ... FULL APRIL 1994 WAD PLAYLIST - COMPILATIONS • Doom - 1994 - April - WADs - compilations ... GENERAL INFO Preferred source ports: UZDoom (single player) Zandronum (deathmatch) Active mods in single player: Doom Voxel Mod by Cheello (for modernized look) Autoautosave v1.6.3 by m8f (for HUD sounds related to stats) Megamus by OkDoomer174 (for randomized Doom-related music) Flashlight++ v9.1 by generic_name_guy (for added immersion) Gearbox v0.7.3 by m8f (for weapon wheel) Active mods in deathmatch: TD Bots Mk2 v1.0 by TDRR (for slightly improved bots) Megamus by OkDoomer174 (for randomized Doom-related music) General disclaimer: -Goal is to showcase any and all playable WADs in a modernized fashion. -A playthrough will present 100% completion of all the levels inside a WAD. -Codes and/or WAD tinkering only if 100% completion is otherwise impossible. -Playthroughs are collected in chronological playlists by release month of the WADs. -Levels are played with a controller (8BitDo Ultimate Controller), freelook and autoaim. -Jumping and crouching are both disabled unless specifically required by the WAD. -Levels are played on "3 - Hurt Me Plenty" unless stated otherwise. -Deathmatch levels always contain 2 bots and a 10-frag limit. #doom #doomwad #doomwads #wads

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