Drought | Creating One Game a Week
Drought download link: http://gamejolt.com/games/drought/82526 TIMEframe download link: http://x70x.itch.io/timeframe-origina... This game is part of my project to make games in a single week. I tell you a bit about the design decisions I made and troubles I encountered during the development. Music in in outro: Besus y Abrazor - Rolemusic: https://freemusicarchive.org/music/Ro... - available under a Creative Commons Attribution license http://creativecommons.org/licenses/b...

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Joel's Journey | Creating One Game a Week

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Marble Marcher - A Fractal Physics Game

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I Forced AI To Learn 4D Movement

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Coding Adventure: Portals

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Hug Me, Please! | Creating One Game a "Week"

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Level Design Approaches for Solo Devs

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Draw fewer tiles - by using a Dual-Grid system!

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How does procedural generation work? | Bitwise

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What 4 Years of Solo Indie Game Development Looks Like

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What I Learned after Making 100+ GAME LEVELS! (Unity Level Design)

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Make Tiny Games.

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How were the portals in Portal created? | Bitwise

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How do games render their scenes? | Bitwise

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10 Ways to Improve Game Feel
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I Turned My Indie Game Into a Living Ecosystem [DEVLOG]

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How do non-euclidean games work? | Bitwise

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The Game Dev Advice That Took 10 Years to Discover

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How does ray tracing produce hyper realistic graphics? | Bitwise

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MAKING A GAME IN A WEEK!

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