How To Start Quest, Require Item and Control Game Progression in GB Studio 3.1

This video builds on the change dialog tutorial (Tutorial 1). Learn how to control events by requiring certain interactions to happen in a way that also allows for fun dialog and character expression. Rather than use true/false variables like in Lesson 1, using incremental variables allows for more complex interactions. Again, hope this helps you save time. Let me know if you have any other questions, I am currently learning myself so let's figure this thing out! SHOOTS! Tech Stuff: GB Studio 3 on Itch.io: https://chrismaltby.itch.io/gb-studio "Awakening" Tileset by Sodacoma on Itch.io: https://sodacoma.itch.io/awakening-co... Video created with OpenShot: https://www.openshot.org/