How to make Zelda Combat in GB Studio 3.0

In this tutorial, I show you how to create real-time attacks for your player in GB Studio 3.0. By using a larger sprite canvas and invisible projectiles, we make use of GB Studio's new sprite 'States' to create more satisfying attacks. One of my patrons pointed out to me that the attacking was not very reliable. After some testing, I hope this video helps to give you some insight into what could be going wrong if you have experienced similar problems with attacks not interacting correctly. Just remember that the offset and speed may need to be adjusted to not clip the player. This problem has not been confirmed, but it is how I would explain it. Remember to update to GB Studio 3.0.3 as it fixes some major bugs! #GBStudio #GameBoy #IndieDev GB Studio Docs: https://www.gbstudio.dev/docs/ Download GB Studio: https://chrismaltby.itch.io/gb-studio My Patreon:   / robertdoman   My Twitter:   / robertldoman