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Creating Infinite Road For My Drifting Game (again) - Drifto Devlog

How I created another infinite road generation method for my drifting game: Drifto. Built with Unity 2019. App Store: https://apps.apple.com/app/drifto/id1... Play Store: https://play.google.com/store/apps/de...

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Creating Infinite Road For My Drifting Game (last time I swear) - Drifto Devlog
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Creating Infinite Road For My Drifting Game (last time I swear) - Drifto Devlog

Procedural Generation is Hard - devlog
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Procedural Generation is Hard - devlog

Why Stairs Suck in Games... and why they don't have to
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Why Stairs Suck in Games... and why they don't have to

Dear Game Developers, Stop Messing This Up!
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Dear Game Developers, Stop Messing This Up!

When Your Game Is Bad But Your Optimisation Is Genius
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When Your Game Is Bad But Your Optimisation Is Genius

How I Learned Procedural Generation
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How I Learned Procedural Generation

The Claude Shutdown Is a Total Sh*tshow
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The Claude Shutdown Is a Total Sh*tshow

How I Made A Steam Game In Only 1 Month
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How I Made A Steam Game In Only 1 Month

Why BeamNG Will Never Be Finished
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Why BeamNG Will Never Be Finished

How I made my own Arcade Racing Game
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How I made my own Arcade Racing Game

Instrumental Worship Guitar : Best Worship Song | Peaceful, Relaxing Instrumental Hymns on Guitar
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Instrumental Worship Guitar : Best Worship Song | Peaceful, Relaxing Instrumental Hymns on Guitar

I HAND-CRAFTED a WORLD for my RPG Game
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I HAND-CRAFTED a WORLD for my RPG Game

Breaking The Laws of Physics to Make Drifting Better - Drifto Devlog
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Breaking The Laws of Physics to Make Drifting Better - Drifto Devlog

The ONE Texture Every Game NEEDS
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The ONE Texture Every Game NEEDS

Making Custom Car Physics in Unity (for Very Very Valet)
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Making Custom Car Physics in Unity (for Very Very Valet)

Why The BeamNG Devs Are Unique
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Why The BeamNG Devs Are Unique

Simulating an Entire Car Engine (yes, it makes noise)
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Simulating an Entire Car Engine (yes, it makes noise)

2 AIs Try to Make Shaders From Scratch!
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2 AIs Try to Make Shaders From Scratch!

Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog
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Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog

Making an Animation for my 3D Pixel Art Game
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Making an Animation for my 3D Pixel Art Game

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