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Procedural Generation is Hard - devlog

WISHLIST FEED THE DEEP https://store.steampowered.com/app/23... I'm sure I will get around to making a new trailer for the Steam page someday soon... Watch me (mostly) fix my level generator to make it actually work for a real game, and not just some janky prototype. #gamedev #development #devlog #indiegame #design

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6 months of work on my cave diving game
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6 months of work on my cave diving game

The Problem With Procedural Generation
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The Problem With Procedural Generation

Committing game dev crimes to finish my game
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Committing game dev crimes to finish my game

Emergent Complexity
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Emergent Complexity

Unnamed Construction Game Devlog 2 | Realistic Water and Finalizing The Map
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Unnamed Construction Game Devlog 2 | Realistic Water and Finalizing The Map

How To Make A Big Game (Alone)
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How To Make A Big Game (Alone)

Procedural Generation: Programming The Universe
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Procedural Generation: Programming The Universe

EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
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EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg

Making My Dream Game At 17 Years Old | Devlog 0
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Making My Dream Game At 17 Years Old | Devlog 0

AI Superintelligence Is Definitely Possible
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AI Superintelligence Is Definitely Possible

I added Hunting to my Ant Simulation
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I added Hunting to my Ant Simulation

I tried adding 10 YouTube comments to my game
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I tried adding 10 YouTube comments to my game

Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog
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Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog

This Problem Changes Your Perspective On Game Dev
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This Problem Changes Your Perspective On Game Dev

Minecraft terrain generation in a nutshell
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Minecraft terrain generation in a nutshell

I finally learn how to make a game trailer
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I finally learn how to make a game trailer

How Games Have Worked for 30 Years to Do Less Work
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How Games Have Worked for 30 Years to Do Less Work

How Unexplored 2 Generates Entire Fantasy Worlds from Scratch | Artifacts #01
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How Unexplored 2 Generates Entire Fantasy Worlds from Scratch | Artifacts #01

Procedurally Generated 3D Dungeons
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Procedurally Generated 3D Dungeons

How to turn a few Numbers into Worlds (Fractal Perlin Noise)
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How to turn a few Numbers into Worlds (Fractal Perlin Noise)

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