[Half-Life 2 Mod] Raising the Bar: Redux — Division 3.1 Full Playthrough (Hard+) | No Commentary
Hi, this a playthrough of the Half-Life 2 Beta-inspired mod, Raising the Bar: Redux on Hard difficulty. The latest update, Division 3, features the Wasteland, Antlion Caves, and Depot chapters. I had to re-record most of the game after Kleiner's lab due to the release of Division 3.1, which adds many bugfixes and QoL changes compared to 3.0. You can get the mod from here: https://www.moddb.com/mods/half-life-... I'm also using an addon that alters a couple of things, such as modifying the difficulty settings and ammo economy to resemble that of Half-Life 1's classic Hard difficulty, as well as adding other visual/QoL features. The version in this video is still a WIP, but I'll come around and update it whenever I have some time. I also reverted the shotgun sound mid-playthrough to pre-Division 3.1 due to personal preference. You can get the addon here: https://www.moddb.com/mods/half-life-... That's all, hope you enjoy! Timestamps: 00:00 – Intro 04:28 – Vector Error 40:48 – Human Chaos 43:25 – Python Secret 43:53 – Human Chaos Continues 1:34:22 – Good Mourning 2:11:05 – Gravity Sway 2:27:37 – Necropolis March 2:52:23 – Flare Gun Secret 2:54:10 – Necropolis March Continues 3:23:33 – Disturbing Notion 4:28:17 – Total Regicide 5:10:42 – Brine Vacuity 5:46:22 – Substorm Phases 6:32:00 – GR9 HMG Secret 6:33:02 – Substorm Phases Continues

Half-Life 2: RAISING THE BAR Redux: DIVISION 3 - Full Walkthrough

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