Half-Life TAS in 17:50 [Steam]

Half-Life Tool-Assisted Speedrun in 17:50.500 . This Project is about optimizing my first tas run and abusing Level Change Delay Tricks. Im using almost all level change delays in this video and all other tricks that i did not do in previous runs. --- Game version, settings and run info: Half-Life, steam_legacy, build (8684), executed on Linux Default server settings with bunnyhop cap, 1000 fps Segments 134, Time to finish project: about 3 months --- Video is edited adding half-life music in background and fixing some missing audio like gunshots etc. in beginning on run there is some black screens but its fixed at before entering test chamber. it was some camera smoothing bug what i tried. --- Tools used: https://github.com/YaLTeR/BunnymodXT https://github.com/YaLTeR/bxt-rs Visual Studio Code for editing hltas files Calculator for calculating frame times --- This is probably my last full game half-life tas, because it just takes too long to make and i want to focus on other things now. Maybe smaller TAS projects. #halflife #speedrun #toolassistedspeedrun