Rethinking My Entire Paddle Script | Devlog #20

In this episode, I had to do major surgery on my paddle script. I had to completely rethink the way I was calculating charge. I also managed to implement a feature where charge speed boosts on consecutive hits on the ball. Timestamps: 00:00 - Intro/Recap 04:33 - Plan to fix Paddle 07:35 - Plan to implement charge boost 10:07 - Development Timelapse 11:15 - Paddle surgery explained 31:09 - Plan to implement charge boost 32:03 - Development Timelapse 33:04 - Charge boost implementation 36:45 - Game Demo 38:53 - Episode recap 40:08 - Plan for next episode/Outro About this series: I've decided to document my journey building from scratch my very first game, built entirely in the Godot game engine. Links: Subscribe for more devlogs:    / @hushgamedev   Godot Engine: https://godotengine.org #godot #gamedev #gamedevelopment #devlog #indiegame