Getting Back Into The Swing Of Things | Devlog #19

In this episode, I get up to speed after my short break. I also implement a way to manipulate the paddle once I hit the powerup hittable. Timestamps: 00:00 - Intro/Recap 01:15 - What I've done since the last devlog 07:54 - Game Demo 10:35 - Plan to make powerup do something 14:26 - Development Timelapse 15:36 - Current state of powerup 20:31 - Plan for status effect manager 22:24 - Development Timelapse 23:25 - Status effect manager implementation 26:50 - Game Demo 28:21 - Plan for next episode/Outro About this series: I've decided to document my journey building from scratch my very first game, built entirely in the Godot game engine. Links: Subscribe for more devlogs:    / @hushgamedev   Godot Engine: https://godotengine.org #godot #gamedev #gamedevelopment #devlog #indiegame