Learning About Godot Signals & Dealing With File Conflict Issues | Devlog #5
In this episode, I managed to successfully make custom signals in Godot and wire them up to get my game loop working. I started work on implementing the survival time score but ended up running into issues with file conflicts and hooking up GitHub. Timestamps: 00:00 - Intro/Recap 01:15 - Plan to use Godot signals 02:12 - Development Timelapse 03:11 - Explaining what Godot signals are & how I implemented them 10:08 - Plan to implement survival time into score 11:36 - Development Timelapse 12:36 - What I did and issues I faced 16:57 - Episode recap 18:14 - Plan for next episode About this series: I've decided to document my journey building from scratch my very first game, built entirely in the Godot game engine. Links: Subscribe for more devlogs: / @hushgamedev Godot Engine: https://godotengine.org #godot #gamedev #gamedevelopment #devlog #indiegame

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