Tail Cave, The Invisible Tutorial of Link's Awakening - Dungeon Design in Zelda (LANS/DX)
OOPS. I said "GBA" in the video, but I meant "GBC". My b. GBA just rolls off the tongue so naturally, but don't worry, I am well aware of what system the game released on. (I even show a GameBoy Colour in the video lol) Tail Cave is the first dungeon of Link's Awakening, and as such has a lot riding on it in terms of what the dungeon much teach its players. The good news is that Tail Cave absolutely nails this. Join me as we discuss why! As an alternative to Super Chats, you can support the channel directly with contributions and tips at: https://streamlabs.com/captburgerson/tip -------------------------- Or sign up as a YouTube channel member or on Patreon to gain early access to all new videos at: / @captburgerson or / captburgerson -------------------------- Feel free to hop in to the Burger DISCORD and chat with cool peeps: / discord -------------------------- Burger MERCH now exists! Check it out ONLY at: https://captburgerson.threadless.com -------------------------- Two Songs used in this video are courtesy of Mikel / GameChops. Specifically the tracks "Tal Tal Heights" and "Talus". Please go support the artist, they make amazing music. https://mikeljakobi.bandcamp.com -------------------------- TIME STAMPS: 0:00 - Intro 2:32 - Before the Dungeon 7:09 - Dungeon Themes and Navigation 16:59 - The Dungeon Boss 19:57 - Conclusion #linksawakening #zelda #legendofzelda

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