Stone Tower, What All Finales Should Be - Dungeon Design In Zelda (Majora's Mask)
The final dungeon in Majora's Mask happens to be my very favourite. What makes Stone Tower Temple so great? It's puzzles? It's mechanics? It's challenges? The answer is yes. Special thanks to RMFH for providing the Majora’s Mask 3D footage of the boss fight! 0:00 - Intro 0:48 - Before The Dungeon 07:21 - Ikana Castle 10:55 - Dungeon Progression 19:57 - Dungeon Progression (Inverted) 24:27 - The Dungeon Boss 32:12 - Concluding Majora's Mask

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Great Bay Temple, Easier Than You Remember - Dungeon Design In Zelda (Majora's Mask)

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The Implicit History of The Arbiter's Grounds - Dungeon Design in Zelda (Ft. @RMFHGaming)

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The Amazing World of Rock Slop

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Ikana: A War Between Dimensions - Majora's Mask Theory

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Null: The Origin of Evil | Zelda Theory

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The Pacifist Challenge - Beating Super Metroid Without Killing Enemies

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What If China Broke Apart?

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The Dungeon Design of Majora's Mask - ALL DUNGEONS Examined

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Four-Byte Burger

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a 48 minute video just on trees in animal crossing....

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The terrifying secrets of the 4th dimension

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Woodfall Temple, A Darker Introduction - Dungeon Design in Zelda (Majora's Mask)

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Super Metroid Glitches - Explore Zebes and Kill Bosses with Hyper Beam

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Worst Parts of every Legend of Zelda Game

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Why Didn't EarthBound Sell in The United States?

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the five kinds of paradox

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SECRETS of Stone Tower Temple - The Ancient Tribe Theory (Zelda: Majora's Mask Theory)

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Beating every possible game of Pokemon Platinum at the same time

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