The New Digimon TCG and the Problem of Resource Systems
This week I do my level best to convince people to play the Digimon TCG with me. Check out Maniax Channel: / @lost-worlds You can find my writing on Twitter at: / fissionmale Listen to my mech anime podcast, Mech Ado About Nothing: http://mechado.moe

▶︎
TOO MUCH JUNK!! (Seven Deadly TCG Sins #6)

▶︎
Finding out the best Resource to play cards in your TCG

▶︎
Why do BAD Yu-Gi-Oh cards exist?

▶︎
The Evolution of TCG Resource Systems

▶︎
The Most HATED TCG Mechanic Designs | TCG R&D

▶︎
Why the Digimon Card Game FAILED in the West

▶︎
The Colosseum's New Player Guide! - Digimon Card Game

▶︎
The COOLEST TCG Ever Is Coming Back! Chaotic Explained

▶︎
BUILDING BETTER BOOSTERS!! (SDSTCG Errata Text #3)

▶︎
BEST and WORST TCG Resource Systems | Talk TCG

▶︎
Making a Meta Strategy! | Game Design

▶︎
Can Yu-Gi-Oh! Use Keywords Like Magic the Gathering? - A Conversation on Card Text | Game Design

▶︎
Which Card Game has the Best Mana System?

▶︎
TCG Design Talk 101 - What I've Learned Working On Homemade Card Games

▶︎
Catch Up Mechanics for Your TCG | Talk TCG

▶︎
Do Resource Systems Slow Down Gameplay? | Game Design

▶︎
Don't Forget Resources When making Your Homemade TCG | Talk TCG #HTCG

▶︎
What's RIGHT and WRONG with Archetypes for Homemade TCG | Talk TCG

▶︎
Theory 301 - Randomness in TCGs

▶︎
