Crafting Level Design for Combat
I gave a talk at Konsoll back in 2020, during could breaking down how to best set up your levels for the use of Combat. Going through elements you need to consider and how to best set up your geometry. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: / maxpears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------

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Conversing with Players Spatial Composition - Level Design

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Common Stealth Level Design Mistakes - Bauer Design Solutions

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The challenge of young men

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Your game idea (probably) sucks

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Dreamscaper: Killer Combat on an Indie Budget

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19 ways to improve my own FPS (Half Life 2) level design

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Why level design is so hard to practice

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God Says:"DON’T IGNORE MY MESSAGE, LISTEN TO IT"/God Message Now/God Message

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LEVEL DESIGN IS HARD

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Here's Why Open World Games Aren't Fun

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Level Design Approaches for Solo Devs

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Level Design Lobby - Reading Materials #72

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Designing Radically Non-Linear Single Player Levels

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I Spent 5 Years Building a Voxel Survival Game Where the World Is a Planet

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Designing Systems for Strategy Games

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Level Design Workshop: Blockmesh and Lighting Tips

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The Last of Us - Level Design Breakdown

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How To Make A Big Game (Alone)

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Level Design Workshop: A Narrative Approach to Level Design

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