I Neglected Food & Oxygen in the New ONI DLC... (Big Mistake)

Having tons of hours or experience in Oxygen Not Included means nothing if you let yourself get completely sidetracked by shiny new features... We are officially past Cycle 40 on the new Aquatic Planet Pack, and my dups are hitting severe, hard red starvation and suffocation alert flags and it's nobody's fault but mine! Instead of locking down our early-game agriculture or building sustainable oxygen infrastructure, I spent this entire session fumbling through new tech setups. We managed to fix the Slogo ranch so we don't slip on the snail Mucin and explore deep enough into the map fog of war to uncover Pips, Arbor Trees, and Mealwood, but we spent way too long trying to get our temporary metal refinery running. Time is running out and the mistakes are piling up! Hopefully I will be able to save this run and pull us into the later cycles... Do you think I'll be able to pull it off? [00:00] - The 7,000-Hour Famine Hook [00:35] - Cycle 40: Drowning in Starvation Alerts [04:06] - Digging Up Shovel Shoves & Map Exploration [06:12] - Testing the Vulcanizer & Rubber Mechanics [09:35] - Designing the Beacon Starnacle & Flue Coral Farms idea [12:34] - he Temporary Metal Refinery Grid [14:42] - Incubation For Slogo The Poke Shell Pit Chaos [17:28] - Learning about Rubber Tiles & Anti-Slip Work Surfaces [18:32] - Cycle 66: Hard Red Suffocation & Starvation Alerts [20:41] - Outro: Did Curiosity Kill the Colony?