Oxygen Not Included Beginner Guide to POWER

Cycles 21 through 30 are usually where a beginner colony's power setup quietly starts breaking down. If your dupes are still wasting away their day running on the hamster wheels while the bottom of your base fills up with unbreathable CO2, it's time to upgrade your layout. Welcome back to Episode 3 of our Oxygen Not Included Beginner Guide! Today, we are finally getting off the manual wheels and building an early but stable, automated power grid. I’m going to show you how setting up Coal Generators and using a Smart Battery will help you stop wasting fuel, and building a completely self-contained Carbon Skimmer loop to destroy CO2 seamlessly. We are also breaking down the basic wire limits (1kW, 2kW, 20kW, and 50kW) so you can use Transformers to route heavy power to your base without the decor melting your dupes faces. Subscribe to stay locked in—next episode we are tackling ranches, and the early SPOM (oxygen) set up. 00:00 - The Early Power Trap 00:38 - Ditching Hamster Wheels & Refining Copper 01:10 - The Starting Coal Warning (Don't Get Comfortable!) 01:50 - Smart Battery Automation (Stop Wasting Coal!) 03:15 - Digging the CO2 Pit & Carbon Skimmer Closed-Loop 04:22 - The Wire Limits Matrix (1kW vs 2kW vs 20kW) 06:10 - The Transformer Interstate (How to Step Down Voltage) 09:35 - Explaining the Bed/Bath Achievement Setup 10:14 - The Smart Battery Safety Cushion Logic 10:48 - Wrap-Up & What's Coming in Episode 4