Mastering Fields in Cavalry's Forge Dynamics
In this tutorial, I’m excited to take your physics simulations to the next level by exploring Fields and Behaviors within the Forge Dynamics system in Cavalry. If you’ve ever wanted more granular control over how your objects move—like creating swirling vortexes or directing shapes with precision. I’ll show you how to start using Direction, Vortex, and Attractor fields to create truly dynamic, high-end motion design. We’ll spend a good portion of the video looking at how to use the Index Context and Shape ID nodes to apply physics to specific objects within a duplicator, which is a common challenge when building complex scenes. I’ll also walk you through setting up a "text container" so your shapes can interact with typography, including tips on choosing the right collision shapes to balance accuracy and performance. By the end, you'll have the skills to build intricate, field-driven simulations that feel both organic and art-directed. 🛸 Extra details on my blog: https://www.kamilk.co.uk/2026/04/usin... 🚀 Project Files Available Here: https://kmotiontutorials.gumroad.com/... 💻 Tools I use: Recursive Subdivision Generator https://kmotiontutorials.gumroad.com/... Turtle Path Generator https://kmotiontutorials.gumroad.com/... Kaleidoscopter, Mosaik and Kolorama Filters https://kmotiontutorials.gumroad.com/... 💬 36 Days of Type in Cavalry Project Files: https://scenery.io/collections/36-day... Set Pivot https://app.lava.top/products/ed23208... Attribute Tools https://app.lava.top/products/dfe09a6... Quiver https://github.com/phillip-motion/quiver Curves https://scenery.io/scripts/curves-42x... 🌐 Follow me on Instagram for latest experiments / kamilk_mograph 🎬 Chapters: 00:00 - Example 00:29 - Tutorial Starts Here 02:37 - Forge Dynamics Fields 03:18 - Direction Field 04:04 - Behaviours and Fields 05:22 - Setting Up Main Exmaple 06:28 - Shape ID and Comparison Node 07:45 - Index Context and Shape ID 09:40 - Vortex Field 11:58 - Noise Field 15:10 - Kill Field and Kill Age 18:14 - Text Interaction with Forge 📖 Tags: Cavalry, Cavalry App, Forge Dynamics, Physics Fields, Motion Design, Vortex Field, Procedural Animation, Scene Group, Cavalry Tutorial, Motion Graphics, Forge Fields, Direction Field, Text Physics, Generative Design, 2D Dynamics

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