Directing Chaos: Using Fields and Collision Events in Forge Dynamics
I’m really excited to share this deep dive into mini Forge Dynamics project. We will combine behavior animation and fields. In this tutorial, we’ll move beyond basic simulations to show you how to truly direct the motion, transitioning from simple movements to a lively, dynamic setup where elements bounce and interact with realistic energy. We start from absolute scratch, covering everything from initial design and rigging arms with math-based behaviors to optimizing your simulation for maximum efficiency. Whether you're struggling with collision events or want to learn how to parent direction fields to animated layers for precise control, this guide provides the professional workflow you need to elevate your motion design projects. 🛸 Extra details on my blog: https://www.kamilk.co.uk/2026/04/beha... 🚀 Project Files Available Here: https://kmotiontutorials.gumroad.com/... 💻 Tools I use: Recursive Subdivision Generator https://kmotiontutorials.gumroad.com/... Turtle Path Generator https://kmotiontutorials.gumroad.com/... Kaleidoscopter, Mosaik and Kolorama Filters https://kmotiontutorials.gumroad.com/... 💬 36 Days of Type in Cavalry Project Files: https://scenery.io/collections/36-day... Set Pivot https://app.lava.top/products/ed23208... Attribute Tools https://app.lava.top/products/dfe09a6... Quiver https://github.com/phillip-motion/quiver Curves https://scenery.io/scripts/curves-42x... Cavalry Plugins https://scenery.io/plugins/ 🌐 Follow me on Instagram for latest experiments / kamilk_mograph 🎬 Chapters: 00:00 - Examples and Tutorial Overview 01:26 - Tutorial Starts Here 02:17 - Clock Numbers 03:52 - Styling Numbers Font Size 05:55 - Arms Design 07:40 - Rigging Arms Motion 11:46 - Forge Dynamics Starts Here 13:21 - Setting Up Arms in Forge 15:06 - Optimising Forge 16:28 - Styling Simulation 17:37 - Direction Field 20:42 - Falloff Rigging 21:29 - Impulse Collision 23:37 - Drag Field 📖 Tags: Motion Design, Forge Dynamics, Character Rigging, Animation Tutorial, Fields and Collisions, Motion Graphics, Behavior Animation, Physics Simulation, Clock Animation, Creative Coding, Math in Animation, VFX Workflow, Design Systems, Gumroad Tutorial, Professional Animation.

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