No Time, No Budget, No Problem: Finishing The First Tree
In this 2019 GDC talk, David Wehle explains the tactics he used to finish his successful indie project The First Tree even while working over forty hours a week at The VOID and taking care of his family. Register for GDC: https://ubm.io/341ZiaZ Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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