CARVERN Beta Test 1
Small preview of a little project I've been working on for a few days - an FPS with fully 100% procedurally generated assets. You give it a file (or a campaign - which is a folder) and it generates your level from the file you provide, including the enemy and item placement, objectives, length, architecture, textures, and music. We'll see if anything ever comes from this, but it was a neat concept I've had in my head for many years and thought I'd try fleshing it out a bit. CARVERN features retro-style FPS gameplay and destructible voxel environments. NOTE: This is very much still a work in progress.

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Tutorial: New Destruction Capabilities for Red Faction in AF 1.3

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CARVERN Beta Test 2

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Echoes of Myth - Top Down Action Roguelite - Gameplay (PC)

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Unbelievable Smart Worker & Hilarious Fails | Construction Compilation #1 #adamrose #smartworkers

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USA vs Brazil Gets OUT OF CONTROL! 😱 ALL Yellow & Red Cards

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The top 10 most OVERHYPED places I never want to go to

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Rowan Atkinson's Brilliant Humor Leaves Celebrities in Tears!

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CARVERN Beta Test 3 - FIRMAMENT Campaign

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The Most Genius Factory Game

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It Took 10 Years To Solve This Portal Glitch

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I turned an old van into a 2-STORY tiny house

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MW Interview 01: Randy "Calvary" Hotaling - Community Level Designer

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how one line of TF2 code ruined this simple feature

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Unbelievable Workers | Working with Talented Engineers #10 #construction #workers #smart #adamrose

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The Celeste Speedrun Only One Person has Completed

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She Met Her Match

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These 5 C64 games were WAY ahead of their time! 👾

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Ranking 25 Godot Tips I Wish I Knew Sooner

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Unbelievable Workers | Working with Talented Engineers #46 #fail #adamrose #smartworkers

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