Should you Gamify Role-Play Decision Making?
Some RPGs vary in the amount they ‘gamify’ the relationship between the player and the fictional world, or their character. The question is: how far can this go before it negatively affects the role-play experience? Hi! I'm Matt and this is The Tomb of Lime Gaming, a channel about TTRPGs, role-play and game design philosophy. Join me as I write my first RPG! Twitch: twitch.tv/thetomboflime 00:00 INTRODUCTION 00:35 EXPERIMENT 07:52 EXPERIENCE

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