Exploration of Bindless Rendering in Vulkan, DirectX 12, and OpenGL [2021-04-21]

This week we will discuss the 'Bindless Rendering' model, examining various presentations, blog posts, and articles that explore the concept in Vulkan, DirectX 12 and OpenGL. We will explore the different approaches used in each graphics API, we can develop an understanding for the technique as it is used in real code. Join our discord server:   / discord   Meeting notes: https://github.com/LesleyLai/gpvm-mee... Speaker: Charles Giessen Github: https://github.com/cdgiessen Twitter:   / charlesgiessen