Josh Sawyer And The Crisis Of Modern RPGs
Original Video: • Q&A #2 My Discord: / discord Recently Josh Sawyer put up a Q&A with some very interesting and revealing answers to questions concerning BG3 and romance, which I think neatly summarise a visible fault line that exists between different generations of gamers and more important and more broadly different preferences in terms of how stories are told...

▶︎
Quizzing Josh Sawyer, Studio Design Director at Obsidian, on his own games

▶︎
Korea's Gender War is Out of Control

▶︎
Top 10 Skills and Their Rank Upgrades!

▶︎
Game Programmers The Heart of the Machine - lecture by Josh Sawyer - Code Europe Autumn 2016

▶︎
S13 E17: Trump’s Reflecting Pool, Redistricting & Soaps: 6/28/26: Last Week Tonight with John Oliver

▶︎
The Lost Art of Collectivist RPGs

▶︎
Frodo actually failed — and that's the point of the entire story

▶︎
Brexit, 10 Years On: What It Actually Cost Britain

▶︎
The D&D-ification of Fantasy

▶︎
The Games Industry is Broken.

▶︎
Josh Sawyer - Developing with Small Teams

▶︎
Josh Sawyer - Breaking the Mold RPG Evolution

▶︎
Game Directions on Collaborative Teams - Josh Sawyer @ TU Graz

▶︎
Creating Engaging RPGs with Obsidian's Josh Sawyer | Game Maker's Notebook Podcast

▶︎
The Quit Moment - Why Games Lose Players

▶︎
Google Just Ruined Search, So I Tested Every Alternative.

▶︎
Interview and Q&A with Josh Sawyer, Game Director of Pentiment

▶︎
The Psychological Trick That Keeps you Obedient

▶︎
Trust Destroyed: How Hasbro Ruined BG3 And D&D

▶︎
