Creating Engaging RPGs with Obsidian's Josh Sawyer | Game Maker's Notebook Podcast
Alexa Ray Corriea chats with Josh Sawyer, Studio Design Director at Obsidian Entertainment. Together they discuss his thoughts on developing RPGs; what he learned from working at legendary studio Black Isle Studios; how to successfully adapt Dungeons & Dragons to video games; writing for games with dialogue stacks; parsing and implementing feedback while keeping true to your creative vision; and balancing RNG to improve player experiences. Podcast Links: Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Apple Podcasts: https://apple.co/3rF0EtC Spotify: https://open.spotify.com/show/2yB9jTR... RSS: http://interactive.libsyn.com/rss Website: https://www.interactive.org/Interview... Podcast Playlist: • The AIAS Game Maker's Notebook - Interview... Follow us: https://bsky.app/profile/official-aia... / official_aias / official_aias

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