Стив Джобс, Логвинов и почему зарплаты программистов скоро станут нулем

xkoster's Stream Clip - Gamedev Q&A #59 --- xk is a game designer and indie developer with over 15 years of experience in the gaming industry, a frequent participant in the Ludum Dare game jam, and is currently developing the game Dicewood, a demo of which is already available on Steam. Dicewood - https://store.steampowered.com/app/33... --- Stream from May 19, 2026 -    • Делаю свою игру на Unity каждый вечер  №14...   Twitch:   / xkoster   YouTube:    / @xkoster   Itch: https://xk.itch.io/ --- TGC Shield Post of the Slicer - https://t.me/cubeyana Not included in the boost - https://boosty.to/cubiklisi --- Timecodes: 0:00 HIGHLIGHT 0:26 Programming - EVERYTHING 1:03 Salaries are coming soon too - EVERYTHING 2:13 By the way, Vibe Souls is ready 2:33 How to grow as a programmer? 3:39 Code reading skills 4:50 How do you like Codex? 5:34 Steve Jobs tried to kill xk 6:23 About the success of "Bunny" 7:08 Selling a visual novel is very difficult 7:45 ​​Showing the game to bloggers 8:29 Game announcement - a marketing event 8:55 Can marketing be free? 9:11 Attitude to swearing 9:23 About meeting Anton Logvinov 10:31 How many months does it take to become a junior? 11:18 For a specific game, a specific publisher 12:16 What's your opinion on incubators? 12:52 Shorts don't have a base 13:47 Creating a game is an experience 14:23 Does a publisher give a slot for the game's success? 16:17 Players drop off halfway through the game 17:04 Buy or play - which is more important? 17:26 From the CIS to London - which is easier: Unreal or Unity 18:00 About the Factorio genre 19:09 I haven't come up with an idea for a game for two months. My head is empty, I'm getting emotional. 20:49 Reply

Is AI cheaper than the developer? / Dark Souls 2D mechanic vibecode
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Is AI cheaper than the developer? / Dark Souls 2D mechanic vibecode

Секрет иконки на itch.io / Что будет, если игра ПРОВАЛИТСЯ у издателя? / Нелинейный сюжет - обман
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Секрет иконки на itch.io / Что будет, если игра ПРОВАЛИТСЯ у издателя? / Нелинейный сюжет - обман

Зачем Вас Обманули с Теорией Поколений | Кирилл Кириченко | Арно Тали | VirginiaBeowulf
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Зачем Вас Обманули с Теорией Поколений | Кирилл Кириченко | Арно Тали | VirginiaBeowulf

гайд «Как стать программистом». А нейронки? А рынок вакансий? А можно еще?
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гайд «Как стать программистом». А нейронки? А рынок вакансий? А можно еще?

Почему AI-арт разваливается внутри игры
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Почему AI-арт разваливается внутри игры

How to KILL your game? / Why ScriptableObject is TRASH / Why do you need AI for code?
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How to KILL your game? / Why ScriptableObject is TRASH / Why do you need AI for code?

WILDBERRIES ПОГУБИТ БАНКИ/ В СЕНТЯБРЕ НАЧНЕТСЯ АД/ ТОПЛИВНЫЙ КРИЗИС НИКУДА НЕ ДЕЛСЯ. Милов
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WILDBERRIES ПОГУБИТ БАНКИ/ В СЕНТЯБРЕ НАЧНЕТСЯ АД/ ТОПЛИВНЫЙ КРИЗИС НИКУДА НЕ ДЕЛСЯ. Милов

Russian Game Dev: Why Is Everyone Moving Abroad?
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Russian Game Dev: Why Is Everyone Moving Abroad?

Richard Stallman: The Most Inconvenient Man in IT
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Richard Stallman: The Most Inconvenient Man in IT

Соло-разработка = ТЮРЬМА на 5 лет / Нашел ИЗДАТЕЛЯ через стримы / Синдром Самозванца
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Соло-разработка = ТЮРЬМА на 5 лет / Нашел ИЗДАТЕЛЯ через стримы / Синдром Самозванца

.kkrieger - Engineering Madness 96KB in size
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.kkrieger - Engineering Madness 96KB in size

I got Claude Opus to vibcode the game – here's what happened.
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I got Claude Opus to vibcode the game – here's what happened.

Места, куда GTA не пускает игроков
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Места, куда GTA не пускает игроков

Обсессия - ТРЕШ ОБЗОР на фильм
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Обсессия - ТРЕШ ОБЗОР на фильм

Claude Code researched Slay the Spire 2.
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Claude Code researched Slay the Spire 2.

Pros and Cons of Creating Games
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Pros and Cons of Creating Games

2026 WORLD CUP EXPOSED: A SPECTACLE FOR BILLIONAIRES
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2026 WORLD CUP EXPOSED: A SPECTACLE FOR BILLIONAIRES

Принц Персии: разбираем код гениальной игры, вытирая слезы счастья
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Принц Персии: разбираем код гениальной игры, вытирая слезы счастья

How to start your career as a game designer?
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How to start your career as a game designer?

Right-handedness isn't what we were taught
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Right-handedness isn't what we were taught