Enjoyable Game Architecture with Godot & C# – Mark Wilson – GodotCon 2025
Chickensoft provides open-source tooling to help C# developers build great game architecture from the ground up. In this talk, we discuss why software architecture is important, challenges developers can face making architectural decisions in games, and how Chickensoft tools are designed to help overcome those challenges. --- Mark Wilson: Autonomy researcher turned solo game dev. Interested in development tools, automated planning, procedural generation, and classical violin.

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Godot Game Architecture: 7 Tips for Extensible, Readable, Testable Game Code

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LibGodot - Embed Godot Engine Everywhere – Gergely Kis – GodotCon 2025

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Game Programming Patterns for Godot – Inacio Schweller – GodotCon 2026

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I Made The Same Game in Unity and Godot, Which Engine is Better?

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Gamedev Meeting (March 2024) - Joanna May "The Chickensoft Story"

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Introduction to Godot C# Essentials: A Complete Beginner's Guide: FULLCOURSE

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Building cross-platform non-game applications with Godot – HP van Braam – GodotCon2025

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This is a Next-Level Godot Project! | Godot Code Review

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10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months)

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Bob Nystrom - Is There More to Game Architecture than ECS?

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Stop Using Nodes for Everything in Godot

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Why Does the Games Industry Reject Godot?

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I'm Quitting Unity for Godot After 17 Years

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10 INCREDIBLE addons for Godot 4

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Billionaire's WARNING: I'm SELLING. The Crash Is Already Here!

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Andrej Karpathy: From Vibe Coding to Agentic Engineering w/ Stephanie Zhan

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First Year Learning Game Dev in Godot

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I Make Games On My Phone (And They Actually Work) – Chad Stewart – GodotCon 2025

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Linus Torvalds Just EXPOSED Microsoft's Biggest Problem Yet

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