One Year of Sokpop Games Subscription on Patreon
In this 2019 GDC talk, Tijmen Tio and Aran Koning talk about developing games with the support of 1,000 Patreon subscribers and how this method tries to tackle many of the issues indie developers struggle with right now. Register for GDC: https://ubm.io/2yWXW38 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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30 Things I Hate About Your Game Pitch

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The Game Dev Advice That Took 10 Years to Discover

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No Time, No Budget, No Problem: Finishing The First Tree

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Why Dark Souls Is The 'Ikea' Of Games

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Interviewing For Game Design

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The Games That Designed Themselves

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How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061

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Why AI Agents are either the best or worst thing we’ve ever built

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The Problem With Fingerprint Analysis

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The Clone Wars: Defending Godot Games From Reupload Scams – Yasen Dinkov – GodotCon 2026

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Why the Indie Scene is (mostly) mad at Jonathan Blow

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50 Game Camera Mistakes

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I Made Opus 4.8 and Fable 5 Build the Same App (RAW RESULTS)

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Know Your Market: Making Indie Games That Sell

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Making Games That Stand Out and Survive

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Trailer Made: What Makes a Successful and Memorable Game Trailer

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Kingdoms and Castles Postmortem

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Why AI Has Failed to Take Your Job Since 1976

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Level Up Your Game: The Untapped Potential of Roguelikes

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