Nostalgia Spectrum: Galletron

After playing Galletron I can see why it didn't score very highly (~40%) back in the day, yes the play area of the flick screen game is cluttered but I'm going to look at the game itself yes there are some narrow corridors to take your skimmer down but thats the design choice. Destroying the sentries is a short order affair as they keep reappearing in front of you on the first screen once they are all dispatched you can continue, be warned every level they double so eventually you will run out of bullets and have to go out into the wastes to search foe ammunition this was the game design so you cant sentry camp on the first screen. Along the way you also have to destroy barriers to get further and finally the planets communication dish to win and advance to the next level. its not a bad game, if you overlook the obvious you will be surprised to see a fun little tank game where you can spend a while shooting things and collecting stuff. Give it a go its not as bad as everyone makes out 😉