成功者は一部の人だけ!?今のインディゲーム界隈の実態についてお話しします
[Important Notice] We are now accepting entries for the game award "SQOOL GAME AWARD 2025 SUMMER"! We look forward to receiving your game submissions! ▼Click here to submit https://sqoolgameaward.com/form_2025s... ---------------------------------------------------------------------------------------------------------- The barriers to game development have been lowered, and even individuals and small organizations can make money from game development, but it has also become difficult to sell a game just by creating it. In this video, we talk about the situation in the indie game community in 2025. ▼Related Videos • インディーゲームって儲かるの?売り上げで〇〇を買った人も⁉インディーゲームの実態をお... ---------------------------------------------------------------------------------------------------------- The store page of the game used in the video can be found at the URL below or via the QR code in the video! If you're interested, please give it a try! "KILLA" https://store.steampowered.com/app/25... "Coffee Shop in Electric Town" https://store.steampowered.com/app/17... "KILL THE WITCH" https://store.steampowered.com/app/28... "Late-night Ramen" https://store.steampowered.com/app/25... "Awaken - Astral Blade" https://store.steampowered.com/app/17... "Nano Apostle" https://store.steampowered.com/app/24... ------------------------------------------------------------------------------------------------------------ ●Kenji Kato's profile page https://kato-ken.com/info/ ●Discord The Discord server for "Gaming Industry Information Sharing" created by Kato is here. Anyone is welcome to join. / discord ●note I also post information about the gaming market and entrepreneurship on note, so please follow me! https://note.com/kenji_kato ●X (formerly Twitter) I post my daily tweets, game stories, reports from overseas, and occasionally work stories. / kenjikatou At SQOOL, we accept consultations on game development. Please contact us for any game-related matters, including game planning, development, localization, publishing, monetization, etc. https://sqool.co.jp/contact/ SQOOL.NET Game Lab https://sqool.net/ SQOOL GAME AWARD Official Website https://sqoolgameaward.com/ Please register as a member! / @gamestudylab #SQOOL #KenjiKato #IndividualGameDevelopment #IndieGameDevelopment #GameCreator #GameMarketing #GameDevelopment #GameProduction #GameMonetization #GameBusiness

インディゲームを売るための必勝戦略!
![[Game Development Crowdfunding] Indie game development is more difficult than you might imagine. ...](https://i.ytimg.com/vi/B1OlrOOqMAI/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDbjAHjlXEpeXsNCw6xy2HjuPrM_A)
[Game Development Crowdfunding] Indie game development is more difficult than you might imagine. ...

He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66

A solo game developer reveals all game revenues from his first year as an independent developer

個人ゲーム開発が下火になってる!? という噂は、楽に稼げると思って入ってきた人たちが撤退してっただけという話
![[Amazing initiative] "I have an idea, but..." I gave advice to a young man I met in India, and he...](https://i.ytimg.com/vi/CEgl9L6ZW9E/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDHx1ObfgbOnwK-oES3z0hwlzKmXA)
[Amazing initiative] "I have an idea, but..." I gave advice to a young man I met in India, and he...

UNDERTALE開発者、プロが驚愕する制作工程を明かしてしまうwww

I made a successful game... It ruined my life

才能がない奴が個人ゲーム開発をするとこうなる(unity, ゲーム制作, 独学, 挫折)

The $17.5 Million Indie Game That Died In Silence

【ゲーム開発】売れるインディゲーム開発の"戦略"

The Game Dev Advice That Took 10 Years to Discover
![[Individual Game Development] Ruthless crappy game review! Regretting the first game I sold on St...](https://i.ytimg.com/vi/Vv57Nn-R4F0/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBxnnBnN_A6tPD8RKE7nfzIGdYPHQ)
[Individual Game Development] Ruthless crappy game review! Regretting the first game I sold on St...
![[No Programming Experience] A Total Beginner’s Journey: Using AI to Build a Mobile Action RPG in ...](https://i.ytimg.com/vi_lc/Hsmo6M0kVss/hqdefault_en-US.jpg?sqp=CMDQltEG-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAGi85f_AzISMGh0dHBzOi8vaS55dGltZy5jb20vdmkvSHNtbzZNMGtWc3MvaHFkZWZhdWx0LmpwZw==&rs=AOn4CLDIb9HPgIOeQXkyCJTGqD2nyVB_lw)
[No Programming Experience] A Total Beginner’s Journey: Using AI to Build a Mobile Action RPG in ...

How Much Money my Indie Game Made (After 1 Month)
![[Complete Guide] The Solo Masterpiece "UNDERTALE" and the History of Toby Fox 1991-2024](https://i.ytimg.com/vi/sfmK-J8AyYw/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLAEgAuX839GBTxPmwm2w78vKXcieA)
[Complete Guide] The Solo Masterpiece "UNDERTALE" and the History of Toby Fox 1991-2024

i hired Fiverr devs to make the same game in different engines

I Scraped the Entire Steam Catalog, Here’s the Data
![The idea that game development as a side job is impossible [because of a lack of ◯◯]](https://i.ytimg.com/vi/F8vE_XmEoOs/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCU-CJo7MRfVJW9-UIOVE0Fre8jGg)
The idea that game development as a side job is impossible [because of a lack of ◯◯]

