Arrays - Data Structures in GameMaker

Arrays are an important way to store and organize data in GameMaker. Here's a basic run-down of them! Years and years ago I made a set of videos about the different data structures in GameMaker. People seemed to find them useful overall but I'd like to start remaking them, 'cause they're old, and in any case a few things have changed about them since GameMaker 8. Ordinarily I usually make videos on the more advanced subjects in GameMaker, but I've wanted to re-cover these for a while; I hope nobody minds. Next week I really want to (finally) have the 3D collision series ready to go. Array literals:    • Array Literals - Useful Features in GameMaker   Data types in GameMaker:    • All About Data Types - GameMaker Tutorial   Data structures in GameMaker:    • Game Maker - Data Structures   The really old data structures videos, if you want them for some reason: Lists -    • Game Maker Data Structures - Lists   Stacks -    • Game Maker Data Structures - Stacks   Queues -    • Game Maker Data Structures - Queues   Maps -    • Game Maker Data Structures - Maps   Grids -    • Game Maker Data Structures - Grids   Priority queues -    • Game Maker Data Structures - Priority Queues   Data structure accessors -    • Game Maker Data Structures - Accessors   GameMaker 3D playlist:    • 3D in Game Maker Studio 2   GameMaker Studio 2 playlist:    • Game Maker Studio 2 - General Tutorials   #GameMaker #GameMakerArrays #GameMakerDataStructures - - - - I've now made that Patreon:   / wizardragon   That promised social media link spam.   / dragonitespam   Transition / idle music is by my old friend Kamex:    / greatgabite   Rate, comment, subscribe, watch more, enjoy!