Solo koutoulou hupper 120 intouchable

Since Saharach is so lush compared to the amount of content released recently, I decided to start leveling a Huppermage for soloing level 200 content. Why level 120? Because I believe a good portion of the class's gameplay is accessible at this level, and you can benefit from Manifestations and Tributes. The first dungeon that appealed to me was Koutoulou. For the simple reason that the double-line spells allow for relatively easy transitions across the map. Another aspect is that this dungeon is often considered difficult by those less familiar with its mechanics. The overall strategy is quite simple: quickly kill the Klutist, then improvise. To achieve this, I chose to play an Earth build, partly because it's the aforementioned mob's weakness, and partly because Earth runes allow for good mobility across the map. Feel free to let me know in the comments if a specific dungeon appeals to you with this kind of approach. Equipment: https://d-bk.net/fr/d/1XFeZ The 200 power is due to the Gummize/tattoo Music:    • Dragon Ball Z Dokkan Battle: TEQ LR Super ...      • Dragon Ball Z Dokkan Battle - STR LR Super...      • Wakfu OST - Huppermage School