Multiplayer Basics in Godot – Travis Hunter – GodotCon 2025

Build the basic components needed for a peer to peer multiplayer game. Creating a server and connecting to other computers Leveraging the MultiplayerSpawner, MultiplayerSynchronizer nodes How to use RPC functions Managing data Tips for optimization ---- Travis Hunter: Started using Godot in 2022. Completed 15+ Godot game jams. Passionate about teaching and building cool things! My itch page: https://travh98.itch.io/