Non-Euclidean 3D Modeling - Hyperbolica Devlog #5

Modeling 3D geometry for non-euclidean spaces presents some real challenges! To explain how we accomplished this is the artist himself; João Kalva. This is the 5th Hyperbolica Devlog and my first video with a guest speaker. To catch-up from the beginning, you should start here:    • Non-Euclidean Geometry Explained - Hyperbo...   Hyperbolica on Steam: https://store.steampowered.com/app/12... Trailer:    • Hyperbolica: A Non-Euclidean Adventure [Ol...   Discord Server:   / discord   Merch: https://crowdmade.com/collections/cod... 00:00 - Introduction 00:44 - Horizontal Distortion 01:30 - Vertical Distortion 02:30 - Geometry 03:38 - Color 04:35 - Why Low Poly 04:52 - Conclusion João Kalva ArtStation: https://www.artstation.com/joaokalva YouTube [Portuguese]:    / @joaokalva5573   If you like the things I do and want to support the channel:   / codeparade   https://ko-fi.com/codeparade Music By Phil K. https://willcomposeforfood.com/