I Tried Creating a Game Using Real-World Geographic Data
A little experimental game I've been working on recently, where you fly around a tiny version of the world and deliver packages to various cities. Would love to hear any ideas you might have about how this could be taken further! Support my work (and get early access to new videos and source code) on Patreon or Nebula Patreon: / sebastianlague Nebula: https://go.nebula.tv/sebastianlague Source code and game download: GitHub: https://github.com/SebLague/Geographi... Play: https://sebastian.itch.io/geographica... Credits: https://www.naturalearthdata.com/ https://www.gebco.net/data_and_produc... https://visibleearth.nasa.gov/collect... Music: https://github.com/SebLague/Misc-Proj... Chapters: 0:00 Intro (feat. Ori) 0:36 In Which a Cube Becomes a Sphere 2:06 Topography and Bathymetry 2:38 Latitude and Longitude Conversions 3:24 A Vertically Exaggerated World 6:10 Flying About the Planet 7:35 Frustum Culling Optimization 8:20 Generating a Normal Map 10:09 A Splash of Colour 10:39 Countries and Cities 12:06 Drawing Borders 13:07 Country Highlights 15:37 Drawing the Oceans 18:01 Some Gigantic Boats 20:05 Cloud Experiments 24:08 Custom Shadow Casting 25:39 Atmosphere Test 26:44 Parachuting Packages 28:00 Let's Play! 31:27 Outro (feat. Ori and Beemo)

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