Interface Humano-Computador - Regras de Design para aplicativo móvel

univesp.br Information Technology - COM330 Univesp - Virtual University of the State of São Paulo Professor: Alessandra Alaniz Macedo The most important thing to keep in mind when designing a mobile application is to ensure that it is useful and intuitive. If the application is not useful, it will have no real value to the user and no one will have any reason to use it. If the application is useful but requires a lot of time and effort, it will be difficult for people to learn how to use it. In this video lesson, we will present ten design principles, which seek to create good user experiences in mobile applications. In HCI theory, as in other multidisciplinary disciplines, the concepts of the area are not unified. Different researchers, scientists, designers and authors have proposed different models, paradigms and design rules, which make up the content base of the area. These rules and models can include standards, guidelines, golden rules, heuristics and principles, which aim to support the development of interactive systems. The goal is to make the design maximize the usability of the systems and offer the user a better user experience. In this sense, the objective of this week is to present the theories of HCI in models, paradigms and rules that support the design of interactive systems. Skills and competencies: -Define and relate models, metaphors, styles and paradigms of interaction; -Know design rules such as principles, guidelines, heuristics and golden rules; -Discuss the application of principles to user interfaces in mobile applications.