Blender 3.1 - Easy Simple Base Anime Hair Texture [Shader] [Cycles]
#Blender3D#Coloring#Tutorial In this video I'm going to show you how to make a Simple Base Anime Hair Style texture shader. This shader is very simple and i think this texture quite suitable to be a base hair texture (texture used for making other texture style by using this hair texture as base color). If you want to use Eevee Render Engine, all i know for now is you gotta bake the texture in Cycles first, then you can use the texture on Image Texture Node on Eevee Render Engine. Also, using baked texture is improved the render performance. If you want to know about the way i bake the texture, you can check this link below: • Blender 2.9 - How to Bake Texture and Used it Hair Source (I'm not sure, cuz it was very long time ago) : https://www.deviantart.com/aliskysw/a... Chapters: 0:00 Result to be Achieved 0:12 Preparations 0:30 Toon Node Configurations 3:05 Anisotropic Node Configuration 3:58 Light Source Manipulations (For Baking Texture Only) 5:40 Outro I hope you understand what i was saying, because English is not my first language. Support me by liking this video or subscribe to this channel.
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