Results After Releasing my First Game on Steam
💥Punch A Bunch available on Steam NOW🥊 👉https://store.steampowered.com/app/15... Please subscribe, like and turn on notifications if you enjoyed the video! 📡 I stream on Twitch for fun sometimes, come hang out! / pontypants 📜 Awesome Courses I took to Learn Game Dev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). UE4 blueprints course: https://tinyurl.com/5h5jmp7y UE4 C++ course: https://tinyurl.com/23z25583 Unity course (best course I ever took): https://tinyurl.com/mrvcbc9t Udemy links (check above links first, usually a better deal) UE4 blueprints course: https://tinyurl.com/ybkqez34 UE4 C++ course: https://tinyurl.com/y8bbmtfw Unity course (best course I ever took): https://tinyurl.com/ycavc4sv ❤️ Social • Twitter: / pontypants • Instagram: / lordponty • Discord: / discord 🎵 Music I get all my music from Epidemic Sound - Check them out! Epidemic Sound: https://www.epidemicsound.com/referra... It's been a month since I released Punch A Bunch on Steam. In this video I sum up how the release went, reception, how many copies I sold and what the future holds. The game I'm developing is called Punch A Bunch, it's a physics-based boxing game with a lot of focus on the player practicing developing enough skill to defeat all opponents in the three championships included in the game. If you want to support me, please consider picking up a copy of Punch A Bunch on Steam :) Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!

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