6 Techniques for Leveraging AI in Content Generation
In this 2017 GDC session, developers Tyler Coleman, Zach Aikman, Tanya Short, Tarn Adams, Mitu Khandaker-Kokoris and Luiz Kruel present 6 practical ways to implement AI-driven procedural content generation in games by drawing on their own work from games like Dwarf Fortress, Moon Hunters, Galak-Z, and more. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter / official_gdc Check out our Facebook page for GDC exclusives / gamedevelopersconference Visit our site: http://ubm.io/2ctNvqZ

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