Unity Creator Spotlight: Death’s Door by Acid Nerve | Devolver Digital
How do you make the move from pixel art to 3D? Get a look at the first 10 minutes of Death’s Door and the tools that helped the team at Acid Nerve ramp up to achieve the title’s unique look. ⭐️ Death’s Door is out now: https://on.unity.com/3kARYOW ⭐️ Learn more about Unity Game Solutions: https://on.unity.com/3rleRYd ⭐️ Check out other Devolver Digital games: https://on.unity.com/3irpjte ⭐️ Follow our Twitch channel for more streams: / unitytech Hosts: Carol Trang - Program Manager, Unity ( / askaliceplease ) Hasan Al Salman - Community Manager, Unity ( / halsalmn ) David Fenn - Composer, Designer, Acid Nerve ( / acidnerve ) Mark Foster - Programmer, Designer, Acid Nerve ( / acidnerve ) Timestamps: 0:00:00 Show Intro 0:01:30 Asset Store 0:03:45 Trailer 0:05:28 Team Introduction & Inspiration 0:18:55 Gameplay first minutes 0:26:55 Art Deep Dive 0:29:21 Attack VFX 0:37:15 Splatter Particle 0:41:04 Attack VFX 2 0:46:31 Community Questions 1 0:49:00 Umbrella Weapon 0:50:30 Shimmer Shader 0:52:00 Textures 0:57:10 Lighting cookies 0:59:00 Forest Lighting 1:03:20 Color palette 1:04:25 Design of Death’s Door 1:06:25 Level Design 1:20:25 Community Questions 2 1:22:03 Post Processing 1:26:18 Lighting Setup 1:28:30 Community Questions 3 1:29:57 Outro #gamedev

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