Rendering Hyperbolic Spaces - Hyperbolica Devlog #3
This is the 3rd devlog for Hyperbolica where I talk about how I build and render hyperbolic worlds. If you haven't seen the first 2 videos in the series, make sure you watch them first or else this may be confusing. Devlog #1: • Non-Euclidean Geometry Explained - Hyperbo... Devlog #2: • Spherical Geometry Is Stranger Than Hyperb... Hyperbolica on Steam: https://store.steampowered.com/app/12... Trailer: • Hyperbolica: A Non-Euclidean Adventure [Ol... Discord Server: / discord Merch: https://crowdmade.com/collections/cod... If you like the things I do and want to support the channel: / codeparade https://ko-fi.com/codeparade *CORRECTIONS:* I just found out that Gyrovectors are indeed associative. I misunderstood the context of the claim in the paper, which was referring to mobius addition, not the full gyrovector addition which corrects the associativity. I apologize for the mistake! Other references from video: Miegakure: https://miegakure.com/ Ungar's original paper about Gyrovector Spaces: https://www.researchgate.net/publicat... Music: Horrible - Mela https://melagroup.bandcamp.com/album/...

Projecting Space - Hyperbolica Devlog #4

How does a 2D creature see CURVED SPACE?

Marble Marcher - A Fractal Physics Game

My brain wasn't ready for Non-Euclidean gaming...

Fast & Gorgeous Erosion Filter Explained

How Do You Build 4D Worlds? - 4D Golf Devlog #3

How to Make 3D Fractals

there are 48 regular polyhedra

Non-Euclidean Geometry Explained - Hyperbolica Devlog #1

Why Publishers Hate Steam’s Best Feature

Portals to Non-Euclidean Geometries

Particle Life: simulating "life" with 200000+ particles

So I Guess I'm Making a 4D Game Now... - 4D Golf Devlog #1

The Scariest Chart in Electrical Engineering

I Spent 5 Years Building a Voxel Survival Game Where the World Is a Planet

The Sacred Geometry of Tilings

Non-Euclidean 3D Modeling - Hyperbolica Devlog #5

Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog

China quietly saved the world last month

