In Conversation With John Romero - Doom, Wolfenstein, Commander Keen ...
Mike James talks to John Romero about his career in the games industry, the games and the stories behind the games. Recorded at The Centre for Computing History

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"The Early Days of id Software: Programming Principles" by John Romero (Strange Loop 2022)

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John Romero — Quake Postmortem

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Romero's MYHOUSE Stream - playing it again!

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Hugo Martin on the Creativity Behind DOOM

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December 10 - DOOM's 30th Anniversary Stream with John Romero, John Carmack, and David L. Craddock

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John Romero - Wolfenstein 3D Postmortem | Develop:Brighton 2022 Keynote

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An Evening With John Romero

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John Romero - Audience Q&A

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John Romero on DOOM’s Legacy, Doom: The Dark Ages & His Next FPS | XEP Interview

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We Play Doom With John Romero

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QuakeCon 2013: The Physics of Light and Rendering - A Talk by John Carmack

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A Visit to id Software (November 1993)

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The Early Days of Id Software - John Romero @ WeAreDevelopers Conference 2017

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John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

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Remembering Raven Software's First Person Shooters

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Creator of Doom John Carmack shows his reality at E3 2012

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John Carmack Tech Talk with UMKC-SCE

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Why Is Doom Like That?

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Deep Thoughts Engineering Speaker Series: John Carmack

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