Building Game Mechanics to Elevate Narrative in Oxenfree

In this 2017 GDC talk, Night School Studios co-founder Sean Krankel, dives into the various design decisions that went into creating Oxenfree, an acclaimed supernatural thriller rooted in communication and exploration. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter   / official_gdc   Check out our Facebook page for GDC exclusives   / gamedevelopersconference   Visit our site: http://ubm.io/2ctNvqZ