Sonic and the Black Knight - Sonic Was Always Good
One thing I neglected to mention, there's an action in this game that it never tells you about that you only need in some missions. While doing Soul Surge, you can shake the nunchuck and kick objects to launch them. Just another thing that was implemented into the game only to be barely used. So strange. Once again I played this on Dolphin with a standard controller. The way the game detects waggle is incredibly finnicky and it took me a while to get it to work without issue. But I did get it to control pretty much perfectly after some fine-tuning. There was really no reason for this to be a motion control game. Though, that's the case for most motion control games. You can support me here if you want. https://ko-fi.com/pariah695

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Sonic Unleashed (Part 1) - Sonic Was Always Good

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The Story of Sonic and the Black Knight

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The autism Sonic Adventure situation is insane

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Sonic and the Secret Rings - Sonic Was Always Good

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Shadow The Hedgehog - He Has A Gun!

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The Sonic Game That Really Wants to Be 4

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Sonic Riders (& Mods) - Sonic Was Always Good

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Sonic Adventure 2: Overhyped or Overlooked?

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What is the Worst Mario Level?

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10 Hidden Secrets in Sonic Heroes That'll Get You Playing Again

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Sonic Unleashed Wii - Sonic Was Always Good

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The Story of Sonic Rush

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Knuckles Chaotix - Sonic Was Always Good

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Neat Things About Sonic and the Secret Rings

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E-102 Gamma's Crisis of Conscience

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Sonic 4 - Sonic Was Always Good

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The 8-bit Sonic Games - Sonic Was Always Good

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Shadow Generations (Part 2) - Sonic Was Always Good

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