A Misunderstood Tony Hawk Spin Off

Continuing the Post Underground Release Trilogy, we’re taking a sharp detour, literally, into one of the most unexpected Tony Hawk games ever made: Downhill Jam. After covering Project 8, this retrospective dives into a game that completely broke from tradition, trading open-world exploration and technical combos for arcade-style racing, power-ups and rival knockouts. It was fast and very different. Some fans loved it. Most skipped it. But it definitely left a mark. In this video, I take a close look at Tony Hawk’s Downhill Jam: how it plays, what makes it so different, and whether it holds up today. I played the PS2 version I own the disc for via emulation, which skips the Wii’s motion controls and offers a smoother experience overall. Was Downhill Jam an underrated gem, or just a curious misstep in the Tony Hawk legacy? Have you played this one before? Wii, PS2, or DS? I’d love to hear your thoughts and memories in the comments. Like the video if you enjoy Tony Hawk retrospectives Subscribe so you don’t miss the trilogy finale Share with fellow retro and skate game fans! Check out all of Tony Hawk's retrospectives I have done so far here:    • Tony Hawk's Retrospectives/Reviews   Join this channel to become a member with some perks: 🔗   / @onehipyt   You can also support me on Ko-Fi here: 🔗https://ko-fi.com/onehip [AFFILIATE] I buy my own PC games from Fanatical and Green Man Gaming, and you can too with legally sourced Steam keys at discounted prices. If you’re picking up a game featured in this video (or any other), consider using any of my affiliate links below. It costs you nothing extra, and it directly supports the channel: 🔗 https://www.fanatical.com/en/?ref=zjz... 🔗 https://greenmangaming.sjv.io/09gReR Thank you to my latest channel members, Super and Ko-Fi donors, and thanks for watching!