Terminal Velocity OST waveform visualization

This is most of the entire original soundtrack of Terminal Reality's Terminal Velocity flight-combat simulation game with colored waveforms -- their first produced game. The game utilized MOD tracker files for the music during development. Each waveform denotes what and where samples are playing at one of the six channels. The first channel is red followed by yellow, green, cyan, blue, and finally magenta. They are all played twice in a loop before transitioning to the next one. Music from the intro and ending are excluded as they are not tracker files. MOD samples may have a size that is even, divisible by two, and a maximum of 131,070. Whenever there is a sample with an odd size, depending on the tracker software, that one single sample may bleed over every following sample offsetting them or adding a silent sample length of one toward the beginning or end to compensate. Modern music trackers such as OpenMPT play Terminal Velocity's music samples (including other Terminal Reality games that used MOD music) at a slightly faster rate than what the game really plays. I have pitched or finetuned them down by one to reflect exactly how the game plays its samples. Furthermore, the game pan channels one, three, five towards the left, and two, four, six to the right when set to stereo playback instead of the standard pannings one, four, five, and two, three, six, respectively. Interestingly enough, the game's internal music player supports up to eight channels, but the last two are read garbage values. A severe limitation these games had is the lack of looped samples. Many contemporary tracker music has them particularly chiptunes, yet they are played like it was not looped at all! 00:00 Title screen (Sex) 01:30 Ymir (Tame) 05:50 Boss 1 (Creep) 06:38 Crythania (Back) 09:19 Boss 2 (Weave) 10:06 Moon Dagger (Alien) 11:13 Boss 3 (Hit) 12:04 Tei Tenga (Desert) 13:35 Boss 4 (Boss) 14:29 Ositsho (Hell) 17:57 Erigone (Repo) 22:15 Centarui III (Jest) 23:56 Boss 5 (Mark) 24:51 Ceres Asteroid (Raise) 28:16 Proxima Seven (Broke) 29:56 Unknown Body (Corner) 31:26 Boss 6 (Fear) Software used Terminal Velocity - the actual game itself podextract - POD file game data extraction OpenMPT - ripping Terminal Velocity's music to normal audio formats ffmpeg - individual colored waveform analysis of that music Kdenlive - white lines separating the channels and this video All music is courtesy of Kyle Richards.